Instructions (for the Windows build)


  • The lava fountains show your roll, or how many spaces you are able to move.
  • You have five pieces, all of which start in your pool (on the pedestal). Click and drag on any of your pieces to move them forward by your roll. This includes pieces in your pool (ie you can move them out of the pool with any roll as you would move a piece normally).
  • You move in a loop, going across your side of the board and the red tiles.

  • You cannot land on a space that is already occupied by one of your own pieces.
  • Landing on a ladder gives you an extra turn.
  • The red tiles are where your path crosses your enemy, you or your opponent can take each others pieces by landing on them. Taking a piece sends it back to its owner's pool.
  • Gain a point by moving a piece exactly off the board at the end (no more no less). This piece is now out of the game.
  • Drag powerups from your deck onto their targets to use them.
PowerupIconUse
Reroll Red Lever Rerolls the fountains (gives you a new roll). Drag anywhere.
Cancel Skull Destroys one of your opponent's powerups. Drag onto the powerup you want to destroy in your opponent's deck.
Big-ify Orange Vial Gives a piece invulnerability for one turn. Drag onto the piece you want to make invulnerable.
Freeze Blue Potion Freezes a piece for one turn. This piece then cannot be moved for the duration of that turn. Drag onto the piece you want to freeze.
Spikes Spike Trap Places a spike trap. The next piece to move onto it is taken (sent back to its owner's pool). Drag onto the red tile you want to trap.
  • The first player to score five points by getting all of their pieces out of the board wins.
  • Press M to mute/unmute the music.
  • If Neuro gets stuck and does not take her turn, press Q to regain control of the cursor and take her turn for her.